Fix typed weapon selector recursion

ober

71058b60378ad158259fb27c093cf6521d70aa08

diff --git a/templates/original-tactics-parts/MainActivity.kt.ss b/templates/original-tactics-parts/MainActivity.kt.ss
index 3615a8b..c1e853b 100644
--- a/templates/original-tactics-parts/MainActivity.kt.ss
+++ b/templates/original-tactics-parts/MainActivity.kt.ss
@@ -2125,18 +2125,6 @@
                          (json-object-opt-int32-default counter
                            (maIteratorNext keys) (int32 0)))))
                   total))))
-          (def (isPhaserWeaponLocal (weapon : String)) : Bool
-            (modifiers private) (kotlin-name isPhaserWeapon)
-            (isPhaserWeapon weapon))
-          (def (weaponSortBucketLocal (weapon : String)) : Int32
-            (modifiers private) (kotlin-name weaponSortBucket)
-            (weaponSortBucket weapon))
-          (def (actorLabelLocal (actor : String)) : String
-            (modifiers private) (kotlin-name actorLabel)
-            (actorLabel actor))
-          (def (fireGroupNameLocal (group : Int32)) : String
-            (modifiers private) (kotlin-name fireGroupName)
-            (fireGroupName group))
           (def (selectedTargetChoice (actor : String)) : (Nullable FireTargetChoice)
             (modifiers private)
             (let ((choices (if (equal? actor "alpha") alphaTargetChoices betaTargetChoices))